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Spider Mech - Old student work

My main piece for my portfolio I made back when I was graduating school (2014). It's really old and I was learning a lot of techniques back then, but I sunk a lot of time/effort into and I think it holds up at least a little bit.

This was the first time I'd seriously approached a high to low baking technique, didn't have much sub D experience either, so I made a lot of mistakes. Had never heard of PBR before either so I tried to make the traditional maps work in marmoset, had never even heard of an Albedo map before, haha.

Chimes in at about 80k tri's

Wireframe Front

Wireframe Front

Wireframe Back

Wireframe Back